The Creative Studio provides expert support and consultation in the use of digital video, photography, audio, music and graphic design technology, as well as 3D and virtual reality. We have services in Richter Library, Music Library, the Marine Library, and the Architecture Resource Center.
The Creative Studio is the Create area of the Learning Commons which supports learning at the University of Miami through the co-location, coordination and enhancement of existing academic services. The University of Miami Libraries’ Learning Commons is the result of collaboration with campus partners including the Camner Center for Academic Resources, Academic Technologies, Writing Center, and Math Lab.
The Adobe Library Research Scholars Program, inaugurated in 2018, builds on the success of the existing program. Thanks to a generous endowment provided by Adobe Systems Inc., two undergraduate students will be selected each year to serve as Adobe Scholars. The award-winning students will participate actively in the existing program, receive specialized training from experts associated with the Creative Studio, create an audiovisual and/or multimedia intellectual project, and serve as creative consultants to help other UM students maximize the potential of Adobe Creative Cloud and other related tools and software.
Ava De Leon
Project Proposal: A digital presentation including live footage and digital graphics to showcase sustainability initiatives on the University of Miami’s Coral Gables campus.
Project Proposal: Research on the factors in the creation of racially discriminatory policies in the United States, and an exploration of the lasting effects of these policies, shared in a TED-talk with an accompanying Adobe Spark site.
Project: Video and scholarly paper on the uses of the First Amendment on college campuses, augmented with oral histories, if time permits.
Project: A Different Image, Another Sound: Resistant Rhetoric and Black Identity
Project: Emergence of South Florida Hip Hop
Project: In the Eye of the Activist: Surveying Student Movements through Visual Mediums